Trait std::ops::AddAssign 1.8.0[−][src]
#[lang = "add_assign"]pub trait AddAssign<Rhs = Self> { fn add_assign(&mut self, rhs: Rhs); }
The addition assignment operator +=
.
Examples
This example creates a Point
struct that implements the AddAssign
trait, and then demonstrates add-assigning to a mutable Point
.
use std::ops::AddAssign; #[derive(Debug, PartialEq)] struct Point { x: i32, y: i32, } impl AddAssign for Point { fn add_assign(&mut self, other: Point) { *self = Point { x: self.x + other.x, y: self.y + other.y, }; } } let mut point = Point { x: 1, y: 0 }; point += Point { x: 2, y: 3 }; assert_eq!(point, Point { x: 3, y: 3 });Run
Required Methods
fn add_assign(&mut self, rhs: Rhs)
Performs the +=
operation.
Implementors
impl AddAssign<u8x16> for u8x16
impl<'a> AddAssign<&'a Wrapping<i8>> for Wrapping<i8>
impl AddAssign<i16> for i16x32
impl AddAssign<u8> for u8x4
impl<'a> AddAssign<&'a usize> for usize
impl AddAssign<u8x2> for u8x2
impl<'a> AddAssign<&'a i32> for i32
impl AddAssign<u32> for u32x2
impl<'a> AddAssign<&'a Wrapping<i64>> for Wrapping<i64>
impl<'a> AddAssign<&'a Wrapping<u16>> for Wrapping<u16>
impl<'a> AddAssign<&'a Wrapping<i128>> for Wrapping<i128>
impl AddAssign<u128> for u128
impl<'a> AddAssign<&'a u8> for u8
impl AddAssign<u64x2> for u64x2
impl<'a> AddAssign<&'a Wrapping<u32>> for Wrapping<u32>
impl AddAssign<f64x4> for f64x4
impl AddAssign<f64x2> for f64x2
impl AddAssign<u8x4> for u8x4
impl AddAssign<i8x4> for i8x4
impl AddAssign<u32> for u32x16
impl AddAssign<f32> for f32x16
impl AddAssign<i8> for i8x4
impl AddAssign<i16> for i16
impl AddAssign<f32> for f32
impl AddAssign<i8> for i8
impl AddAssign<u32x4> for u32x4
impl AddAssign<u16> for u16x32
impl AddAssign<f64> for f64
impl AddAssign<i64> for i64
impl AddAssign<i32x8> for i32x8
impl AddAssign<i32> for i32x4
impl AddAssign<u16> for u16x4
impl<'a> AddAssign<&'a Wrapping<u64>> for Wrapping<u64>
impl<'a> AddAssign<&'a Wrapping<i16>> for Wrapping<i16>
impl AddAssign<u16> for u16x2
impl AddAssign<f32x4> for f32x4
impl AddAssign<i32> for i32x16
impl AddAssign<i8x16> for i8x16
impl AddAssign<usize> for usize
impl AddAssign<i8x32> for i8x32
impl AddAssign<u16x32> for u16x32
impl AddAssign<i8> for i8x16
impl AddAssign<u64x4> for u64x4
impl AddAssign<Wrapping<i8>> for Wrapping<i8>
impl AddAssign<i32x4> for i32x4
impl AddAssign<u8> for u8x2
impl AddAssign<Wrapping<usize>> for Wrapping<usize>
impl<'a> AddAssign<&'a u16> for u16
impl<'a> AddAssign<&'a u128> for u128
impl<'a> AddAssign<&'a Wrapping<u8>> for Wrapping<u8>
impl<'a> AddAssign<&'a u64> for u64
impl AddAssign<u16> for u16
impl AddAssign<u64> for u64
impl AddAssign<i8x2> for i8x2
impl AddAssign<u32x2> for u32x2
impl AddAssign<u8x32> for u8x32
impl AddAssign<Wrapping<u8>> for Wrapping<u8>
impl AddAssign<u16x8> for u16x8
impl AddAssign<i64x2> for i64x2
impl AddAssign<i32> for i32
impl AddAssign<u8> for u8x64
impl AddAssign<Wrapping<i64>> for Wrapping<i64>
impl AddAssign<u32> for u32x8
impl AddAssign<i32x16> for i32x16
impl AddAssign<i32x2> for i32x2
impl AddAssign<u32x16> for u32x16
impl AddAssign<i8x8> for i8x8
impl AddAssign<u64> for u64x8
impl AddAssign<u64> for u64x2
impl AddAssign<Wrapping<u128>> for Wrapping<u128>
impl AddAssign<Wrapping<u16>> for Wrapping<u16>
impl AddAssign<u8> for u8x8
impl AddAssign<Wrapping<i128>> for Wrapping<i128>
impl AddAssign<i64> for i64x8
impl AddAssign<Wrapping<u32>> for Wrapping<u32>
impl AddAssign<i64> for i64x2
impl AddAssign<f32> for f32x4
impl<'a> AddAssign<&'a i64> for i64
impl AddAssign<i8> for i8x64
impl AddAssign<u16> for u16x8
impl AddAssign<u16x4> for u16x4
impl AddAssign<u8x8> for u8x8
impl AddAssign<i16> for i16x4
impl AddAssign<u32x8> for u32x8
impl AddAssign<u8> for u8x32
impl AddAssign<isize> for isize
impl AddAssign<i16x16> for i16x16
impl AddAssign<u32> for u32
impl AddAssign<u16x16> for u16x16
impl AddAssign<i16x8> for i16x8
impl AddAssign<i16> for i16x2
impl AddAssign<i32> for i32x8
impl<'a> AddAssign<&'a Wrapping<usize>> for Wrapping<usize>
impl AddAssign<i64x8> for i64x8
impl AddAssign<f32x16> for f32x16
impl AddAssign<Wrapping<i16>> for Wrapping<i16>
impl<'a> AddAssign<&'a u32> for u32
impl AddAssign<i8> for i8x2
impl AddAssign<f64x8> for f64x8
impl AddAssign<i32> for i32x2
impl AddAssign<i64x4> for i64x4
impl AddAssign<Wrapping<u64>> for Wrapping<u64>
impl<'a> AddAssign<&'a i8> for i8
impl<'a> AddAssign<&'a Wrapping<isize>> for Wrapping<isize>
impl AddAssign<i8> for i8x8
impl AddAssign<u8x64> for u8x64
impl AddAssign<Duration> for Duration
impl AddAssign<u16x2> for u16x2
impl AddAssign<i16x32> for i16x32
impl AddAssign<f32x2> for f32x2
impl AddAssign<i16> for i16x16
impl AddAssign<f64> for f64x2
impl<'a> AddAssign<&'a isize> for isize
impl AddAssign<u64x8> for u64x8
impl AddAssign<i16x2> for i16x2
impl AddAssign<Wrapping<isize>> for Wrapping<isize>
impl AddAssign<i16x4> for i16x4
impl<'a> AddAssign<&'a Wrapping<i32>> for Wrapping<i32>
impl AddAssign<i128> for i128
impl AddAssign<u64> for u64x4
impl AddAssign<f32> for f32x2
impl AddAssign<i16> for i16x8
impl AddAssign<u16> for u16x16
impl AddAssign<u8> for u8x16
impl<'a> AddAssign<&'a i16> for i16
impl AddAssign<f32> for f32x8
impl<'a> AddAssign<&'a i128> for i128
impl AddAssign<u32> for u32x4
impl AddAssign<f64> for f64x8
impl AddAssign<Wrapping<i32>> for Wrapping<i32>
impl AddAssign<f32x8> for f32x8
impl<'a> AddAssign<&'a f64> for f64
impl AddAssign<u8> for u8
impl AddAssign<i64> for i64x4
impl AddAssign<i8> for i8x32
impl<'a> AddAssign<&'a Wrapping<u128>> for Wrapping<u128>
impl<'a> AddAssign<&'a f32> for f32
impl AddAssign<f64> for f64x4
impl AddAssign<i8x64> for i8x64
impl<'a> AddAssign<Cow<'a, str>> for Cow<'a, str>
impl<'a> AddAssign<&'a str> for Cow<'a, str>
impl<'a> AddAssign<&'a str> for String
impl AddAssign<Duration> for Instant
impl AddAssign<Duration> for SystemTime