Struct std::collections::hash_map::RandomState1.7.0[][src]

pub struct RandomState { /* fields omitted */ }

RandomState is the default state for HashMap types.

A particular instance RandomState will create the same instances of Hasher, but the hashers created by two different RandomState instances are unlikely to produce the same result for the same values.

Examples

use std::collections::HashMap;
use std::collections::hash_map::RandomState;

let s = RandomState::new();
let mut map = HashMap::with_hasher(s);
map.insert(1, 2);Run

Methods

impl RandomState
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Constructs a new RandomState that is initialized with random keys.

Examples

use std::collections::hash_map::RandomState;

let s = RandomState::new();Run

Trait Implementations

impl Clone for RandomState
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl BuildHasher for RandomState
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Type of the hasher that will be created.

Creates a new hasher. Read more

impl Default for RandomState
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Constructs a new RandomState.

impl Debug for RandomState
1.16.0
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Formats the value using the given formatter. Read more

Auto Trait Implementations

impl Send for RandomState

impl Sync for RandomState